Difference between revisions of "Template:Virtual Learning Environments/Phases"
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It is vital to have a reference library for any learning environments. This motivates the need of a digital library for VLE. Digital library has to be capable of providing much information/reference to a student. Thus, it decides an aim of large content providing. To manipulate contents easily, they are organized based on each subject of each grade. Digital library contents for each subject are publications by Education Department of SriLanka (syllabus, teacher's guide, textbooks) and model/past exam papers. This digital library for VLE is accessible for all who connects through internet. There are no privileges restrictions. | It is vital to have a reference library for any learning environments. This motivates the need of a digital library for VLE. Digital library has to be capable of providing much information/reference to a student. Thus, it decides an aim of large content providing. To manipulate contents easily, they are organized based on each subject of each grade. Digital library contents for each subject are publications by Education Department of SriLanka (syllabus, teacher's guide, textbooks) and model/past exam papers. This digital library for VLE is accessible for all who connects through internet. There are no privileges restrictions. | ||
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− | # | + | # Identify relevant and suitable documents that can be digitized |
− | # | + | # Digitize documents |
− | # | + | # Map digitize documents to the syllabus |
− | # | + | # Identify available existing electronic materials to supplement student learning |
− | # | + | # Implement an open digital library using digitized content |
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There are different technologies, methodologies and tools to implement virtual learning environments. But, selecting an appropriate and sustainable way to produce our virtual learning environments is more important to achieve our ultimate aim. Usual aspects, which constructs a VLE, are question banks, video lectures, explanations through animations, online testing or experimenting tools. There has no boundary to confine this as it evolves by time. Once a new trend or tool is identified, that will be included. More or less a student should feel a classroom environment virtually. | There are different technologies, methodologies and tools to implement virtual learning environments. But, selecting an appropriate and sustainable way to produce our virtual learning environments is more important to achieve our ultimate aim. Usual aspects, which constructs a VLE, are question banks, video lectures, explanations through animations, online testing or experimenting tools. There has no boundary to confine this as it evolves by time. Once a new trend or tool is identified, that will be included. More or less a student should feel a classroom environment virtually. | ||
<br> | <br> | ||
− | # | + | # Identify teachers and resource people to implement online learning platform |
− | # | + | # Draft instructional design for O/L and A/L subjects based on existing content |
− | # | + | # Implement the Instructional Design on a Learning Management System |
− | + | # Introduce the platform to teachers and schools | |
− | # Introduce the | ||
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A student feel comfortable with his/her learning as there occurs useful interactions. Peer-to-peer learning and social collaborative learning form this environments. Peer-to-peer learning happens through peer evaluation and peer knowledge supporting. This captures a particular area of virtual learning. Obviously, Virtual peer-to-peer learning is more efficient as peers are self-motivated. Forums connect students, teachers and scholars at one place to share their knowledge. This creates an environment where information/knowledge passes through different communities and not kept with individuals. <br> | A student feel comfortable with his/her learning as there occurs useful interactions. Peer-to-peer learning and social collaborative learning form this environments. Peer-to-peer learning happens through peer evaluation and peer knowledge supporting. This captures a particular area of virtual learning. Obviously, Virtual peer-to-peer learning is more efficient as peers are self-motivated. Forums connect students, teachers and scholars at one place to share their knowledge. This creates an environment where information/knowledge passes through different communities and not kept with individuals. <br> | ||
− | # | + | # Develop online examinations |
− | # | + | # Develop appropriate interactive learning materials |
− | # | + | # Introduce new learning styles |
− | # | + | # Strengthen student collaboration |
Revision as of 12:26, 2 March 2013
Phases 1
Virtual educational resources (curriculum, text books, notes, assignments/exercises/labs, quizzes/tests, teaching guides)
It is vital to have a reference library for any learning environments. This motivates the need of a digital library for VLE. Digital library has to be capable of providing much information/reference to a student. Thus, it decides an aim of large content providing. To manipulate contents easily, they are organized based on each subject of each grade. Digital library contents for each subject are publications by Education Department of SriLanka (syllabus, teacher's guide, textbooks) and model/past exam papers. This digital library for VLE is accessible for all who connects through internet. There are no privileges restrictions.
- Identify relevant and suitable documents that can be digitized
- Digitize documents
- Map digitize documents to the syllabus
- Identify available existing electronic materials to supplement student learning
- Implement an open digital library using digitized content
Phases 2
Virtual learning management systems (courses, video/multi media, animations, dynamic tools, collaboration tools, assessment, administration)
There are different technologies, methodologies and tools to implement virtual learning environments. But, selecting an appropriate and sustainable way to produce our virtual learning environments is more important to achieve our ultimate aim. Usual aspects, which constructs a VLE, are question banks, video lectures, explanations through animations, online testing or experimenting tools. There has no boundary to confine this as it evolves by time. Once a new trend or tool is identified, that will be included. More or less a student should feel a classroom environment virtually.
- Identify teachers and resource people to implement online learning platform
- Draft instructional design for O/L and A/L subjects based on existing content
- Implement the Instructional Design on a Learning Management System
- Introduce the platform to teachers and schools
Phases 3
Social learning systems (self sustaining co-learning, collaborating, co-creating learning communities)
A student feel comfortable with his/her learning as there occurs useful interactions. Peer-to-peer learning and social collaborative learning form this environments. Peer-to-peer learning happens through peer evaluation and peer knowledge supporting. This captures a particular area of virtual learning. Obviously, Virtual peer-to-peer learning is more efficient as peers are self-motivated. Forums connect students, teachers and scholars at one place to share their knowledge. This creates an environment where information/knowledge passes through different communities and not kept with individuals.
- Develop online examinations
- Develop appropriate interactive learning materials
- Introduce new learning styles
- Strengthen student collaboration